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Learn SyncChess

Master the art of simultaneous chess

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Video Tutorial

💡 Quick Start Tips

1
Both players move at the same time - think ahead!
2
You can't move the same piece twice in a row (except the king in check)
3
If two pieces move to the same square, both are captured
4
Predicting your opponent's moves is key to victory

Core Rules

  1. Simultaneous Moves
    • Both players submit their moves at the same time
    • There are no turns; each round consists of one move per player
  2. No Repeating the Same Piece
    • A piece cannot be moved two turns in a row
    • Exception: the king can move multiple times if in check or no other legal moves
  3. "Swerving" Rule
    • If you try to capture a piece that moves away, no capture occurs
    • Both pieces simply move to their new destinations
  4. Collision Rule
    • If two pieces move to the same square, both are removed

Check & Checkmate

  • A king cannot move into a threatened square
  • If a king ends up in check from simultaneous moves, that's allowed
  • If in check, you must escape on your next move
  • If both kings are in check, both must escape next turn
  • Checkmate wins immediately, even if you're also in check
  • Simultaneous checkmate results in a draw

Special Moves

  • Castling: Works as normal but simultaneously. The king moves two squares towards the rook, and the rook "jumps" over.
  • En Passant: If a pawn moves two squares forward, an enemy pawn can capture it as if it moved only one square.
  • Pawn Promotion: When a pawn reaches the opposite end, it can be promoted to any piece except a king.
  • King's Extra Move: Kings can move twice in a row when in check to escape danger.

Timer System

  • Each player starts with their selected time
  • Both timers run while deciding moves
  • Timer stops when you submit your move
  • If one player submits first, only the other's timer continues
  • Running out of time loses the game

Ready to Play?

Put your new knowledge to the test!